VERSION 2.1.0

16. 9. 2019

Undo/Redo
All the actions accessible from the Plater are now undoable including object selection, actions at the side bar (adding modifiers, changing their attributes). We believe we have the best Undo / Redo implementation in the world of FFF and SLA desktop printing software. 😉

Height range modifiers
Just like modifier meshes, they let you change settings for a specific part of the model. However, modifier meshes are geometry-based (e.g. a cylinder-shaped area defines where supports shouldn’t be created – support blocker), while height range modifiers are based on, surprise, height information. So you can easily set different infill density for the base of the model and for the rest of the model. Height range modifiers can be used in a variety of ways, including changing the layer height for various parts of the model.

SLA pad around object
Starting with PrusaSlicer 2.1, it is now possible to place the object directly onto the printing platform and generate supports wherever necessary or even add a pad around the object.

Perspective camera
You can now switch between orthographic camera (old default) and perspective camera (new default). The perspective camera represents our view of the world more faithfully (objects farther away from the camera are smaller). Maybe you will start switching the cameras on the fly, because each of them has its advantages.

Toolpath export as OBJ
FDM tool paths can now be exported into an OBJ file to be rendered by a photo realistic renderer. The initial idea and code was provided by Paul Arden, see his wonderful renders on twitter. The tool paths could be exported after the G-code is generated by menu File->Export->Export Tool Paths

Custom print bed models
PrusaSlicer now supports custom print bed textures and models #1875 #2169 #2496. Both PNG and SVG formats are supported for the print bed texture. The image and model files are assigned to the Printer profile from the “Bed Shape” dialog, and the full path to these files is stored into “bed_custom_texture” and “bed_custom_model” Print profile variables.

Other improvements

  • Partial arrangement – great for a situation in which you already have several objects on the virtual print bed, and you add some more. You can select the new ones and arrange them by pressing Shift+A so they fill the gaps between already placed objects
  • Max scale – Select an object, switch to Scale mode (the S key) and press the F key to scale the model so it covers the entire print bed
  • Toolpath export – you can do photorealistic renders of the G-code
  • Color change improved
  • Translations into Czech, German, Polish, Spanish, French and Italian
  • Faster start-up
  • Faster tree support generation for the SL1 / MSLA 3D printers
  • Selective slicing
  • Modifier meshes and model parts can be dropped onto the print bed